Glad to see this game come to completion! Valve could learn a thing or two from you about seeing a project through to the end (heck, I could learn some of that too!). This game has great voice acting and music, and it's nice to see everyone credited so explicitly. It also carries your signature art style, though it was missing a bit of that signature writing! I was waiting for a sarcastic one-liner, but like a poorly treated wife, it never came.
The world contained a great compliment of environments and Pokémon which allowed it to feel bigger than what it was. I'm sure it must have been hard choosing the few you put in the game out of the 721 possible choices. The attacks also had a good amount of variance to them too, with a mixture of strength, speed, and precision. I'm also glad to see that you're continuing to update the game based on reviews! It's always nice to see edits based on the feedback rather than have the game released then forgot about.
Not being the most avid Pokémon player out there, I found myself wondering which attacks and Pokémon would be the best to use in different situations. The Pokédex helped but was unfortunately lacking in information on the boss characters--the ones I wanted to know about most!
It was also not uncommon to find yourself verses a wild Pokémon that could move and attack faster than you could, leading to some frustrating situations of smashing the keyboard in an attempt to break free of Eevee's merciless barrage only to find yourself warped back to the nearest Pokécentre. Oh, that's another thing. A bit of a death animation would have been nice! I was freaked out the first time I died, thought it was some kind of glitch!
In the end I'm glad I got a chance to play this start to finish. It was fun exploring the world, trying to capture the best Pokémon and then leveling up to fight a difficult boss. Great work on this one and I'm of course looking forward to seeing future projects!